Our build this week includes the first implementation of our Monster Charming mechanic, featuring Aeryn and two rogue Orcs. You can access the encounter by speaking to Aeryn once you've completed her first quest. This mechanic is in very early stages but we're excited to show our work and get your feedback as we continue to flesh it out along with the RPG mechanics that it will interface with!
Thanks again to all of you for your continued support!
Changes since 0.0.3
New
- Initial implementation of Monster Charming mechanic, featuring Aeryn and two enemy Orcs
- Orc model, rig and first pass charm encounter animations
Changed
- Yasmin's quest changed from "winning dice" to "playing dice" with Yasmin
Known Issues
- Lucy's hair can be unruly during animations
- Graphical issues with the moon at night time
- Graphical issues with Baked Reflection Probes in builds
Controls
Gameplay
- WASD - move
- Tab - run/walk toggle
- Shift - sprint
- Space - jump
- E - interact
- F - cycle third person/first person/free camera
Gameplay third person
- Mouse move - orbit camera
- Mouse scroll wheel - zoom camera
Interactive Animations
- Left click + drag - pan camera
- Right click + drag - orbit camera
- Mouse scroll wheel - zoom camera