Monster Charmer 0.2.0
Hi everyone! Following straight up from last week! Our production-ready female rig is now ready for action. There's a mysterious new Succubus performing a lewd spell at the ritual site which you should probably investigate. This release is the final iteration of the island scene in its current form with its simple tasks, interactions & basic animations. Our core game loop has finally matured to a point where we can tie everything together and get it into your hands. We're aiming to have it playable in June. We're incredibly excited to show you all and to hear your feedback!
Cheers!
~ Grave Companions
Changes
- Standardised female character rig is now in-game.
- A new mysterious Succubus is visiting the island, with a unique interaction and animation.
- Various minor optimisations and bug fixes.
Known Issues
- Hair physics for female characters (particularly Aeryn) can become stuck in front of the character's torso.
- Stuttering & white lighting artifacts on the transition from day->night and vice versa due to streaming of lighting data.
- First-person camera for female characters is not yet implemented.
- Active VFX persist between some animations.