Progress Update - June 27
What are we working on?
Enemy design and progression for the initial dungeon are complete with an array of Goblins, Orcs and our first Ogre boss (pictured above) ready to go. Combat AI and the travelling merchant are now implemented. There is just a final polish and tweaking pass to go before the next release. Please enjoy a sneak peek of the aforementioned first boss with servant/s...
When is the next build coming out?
Still ASAP and still shooting for early July! We're getting super close to playable and once we're at that point things are going to ramp up big time. We can't wait to get this into your hands :)
Thanks again for reading and for your support!
~ Grave Companions