Hey adventurers!
What are we working on?
We have the first iteration of the explorable dungeon/adventure mode almost ready to play. The first adventure zone will be an upgraded version of our island biome, filled with combat encounters, new and returning NPCs, and more surprises. The next iteration of our battle system has also been under heavy development this year, with improvements such as tighter combat animations, VFX and audio ready for this release. The more significant system developments will come in the following releases, including battle/charm integration, character progression & deckbuilding.
When is the next build coming out?
I'm working to have the next major release ready within the next fortnight, so it's looking like early June. Ideally, just in time for the International Day of Slayer 🤘
Thank you for checking in - if you have any questions, hit me up through Patreon or Discord!
Amra